When it comes to mainstream gaming, being late to the party is not usually considered a badge of pride. Although attitudes are thankfully shifting, it can sometimes feel as though the flurry of initial engagement has waned for players who discovered an older title too late. Reviews, livestreams, Easter eggs, entire walkthroughs of each and every ending — they’re published with such immediacy that the impact of all this content can bleed into the expectations for a game way before the player has even reached for a controller.
By contrast, The Arcana welcomes latecomers with a gripping episodic storyline, enchanting setting, and gloriously enthusiastic community of fans. And that fandom is still going strong for one very important reason.
The development company is Nix Hydra, which is based in L.A. and founded by women. They are committed to “making magical, colorful, bold products for young women and anyone else traditionally ignored by the gaming industry,” as per their Kickstarter. One of the team’s latest ventures is The Arcana, which is an otome-inspired visual novel for iOS and Android that flirts with a sinister mystery beneath its rich illustrations.
The player character is an adept magical apprentice, honing their natural gifts in fortune-telling. The wandering, secretive Asra is your mentor, and while packing up to leave on another mysterious journey, he entrusts his prized tarot deck to you. Whether you challenge Asra’s repeated disappearances or defer to his judgement, he becomes dreamy and melancholy, tangled up in thoughts of words he should have said.