Sunday Loot: Kickass Game Dev Projects On Our Radar

BADBLOOD

We’re taking a leap outside of the box instead of unboxing this week! What does that mean for all of you friends at home, you ask? In our continued effort to boost safe, inclusive gaming spaces for all, we’re shifting our focus to take a look at the future developers shaping the industry as we know it. Their projects are giving rise to a whole new perspective in games—not just of their own, but in terms of the medium as a whole. Sure, these talented folks may make the whole game development thing look as easy as throwing together pasta puttanesca, but don’t let that fool you! While the games industry won’t change overnight, these projects on the horizon are without a doubt laying the foundation for a brighter, more inclusive future.

In the mood for some far-out video game concepts? What about ones being developed by a whole new generation of young women and girls? How about some real-talk games critique to go with that red wine you’re breaking out while the pasta puttanesca cools? You’ve come to the right place, FemHype friends! This is our fifth post in our revamped Sunday Loot series, and we’re super excited to be able to share all the fun with you at home. Break out your game-making tools and let’s get started.

As always, if you know of an inclusive gaming space or games project you’d love to see promoted on our Sunday Loot series, drop us a comment below or check out our contact list! We’d love to hear from you, especially about new and exciting spaces where all gamers can hang out.  ✌

Continue reading “Sunday Loot: Kickass Game Dev Projects On Our Radar”

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#GameDev Starter Pack: A Beginner’s First (Almost) Video Game

Aseprite

So, we all have a list. You know the one I’m talking about. It’s not quite a Bucket List, but it’s got all that stuff on it that we’re sure we’ll get around to one day. I’ve got the usual on mine; parachuting, learning a language and an instrument, all those sorts of things. Making a game is also on there. It’s something I’ve been meaning to have a go at for ages, but I always had a suspicion that it’s an idea that would fall by the wayside, much like my old French dictionary and my ukulele that sit somewhere in my closet.

But a little while ago, I ended up on itch.io, where one of their advertised deals was a “GameDev Starter Pack.” Brilliant, I thought. I clicked buy, agreed to some terms and conditions, then promptly forgot about it.

Now, I’ve pulled out that pack and I’m trying this new thing where I actually finish something on my list. To be completely honest with you, I have no idea what I’m doing. My knowledge of game development is on par with a horse’s knowledge of scuba diving. Although I did play a browser game that supposedly taught coding once, so that counts for something, right?

Before I jump into my first soon-to-be award winning game, I probably need to get an idea of what everything in this GameDev Starter Pack actually does. The bundle I bought comes with four items, each of which are in varying stages of development themselves. Three are game asset-related programs: Kenney Studios, Kenney Game Assets (a bunch of premade art), and Aseprite. The last item is Superpowers.

Continue reading “#GameDev Starter Pack: A Beginner’s First (Almost) Video Game”

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