Tag: Development

Blanket Fort Chats: Game Making With Elaine Gusella

“Blanket Fort Chats” is a semi-regular column featuring women and nonbinary game makers talking about the craft of making games. In this week’s post, we feature Elaine Gusella, a game designer and storyteller currently working as an indie dev in Montréal. She is the co-founder…

An Interview With Rooster Teeth Rigging Artist Gio Coutinho

Gio Coutinho is a rigging artist at Rooster Teeth. She’s been involved in projects such as RWBY, RWBY Chibi, and Red vs. Blue, and somehow finds time to record Autodesk tutorials about the techniques she uses for people wanting to follow in her footsteps. I…

#CSForAll: Girls Make Games Just Made History at the White House

In light of some deeply troubling times that have persisted in our neck of the woods, I’m absolutely delighted to share a bit of positive news with all of you. Did you hear that Girls Make Games — an international organization committed to providing young girls with access to…

Blanket Fort Chats: Game Making With Marie Claire LeBlanc Flanagan

“Blanket Fort Chats” is a semi-regular column featuring women and nonbinary game makers talking about the craft of making games. In this week’s post, we feature Marie Claire LeBlanc Flanagan, a Berlin-based game maker who’s teaching herself how to make experimental games. She loves ideas,…

Blanket Fort Chats: Boosting the Games We Love

“Blanket Fort Chats” is a semi-regular column featuring women and nonbinary game makers talking about the craft of making games. As “Blanket Fort Chats” nears its one-year anniversary, we’re doing a bit of a retrospective. In past Q&As, we’ve asked folks which games they…

Blanket Fort Chats: Game Making With Philip Jones

“Blanket Fort Chats” is a semi-regular column featuring women and nonbinary game makers talking about the craft of making games. In this week’s post, we feature Philip Jones, a nonbinary games professional best known as the editor of the queer cyberpunk adventure 2064: Read Only…