Announcements, IRL

Achievement Unlocked: Homecoming

Three years ago today, I opened a little space on the internet. It would take me on a wild ride across the country, meeting people who I’ve come to hold very close to my heart, and fighting for visibility in an industry that too often ignored and outright harassed entire swaths of fans and developers alike. We’ve accomplished so much since then. I say we because none of FemHype’s success would have been possible without you, the crew that came together — stayed together — and formed an absolutely incredible community that I’m deeply humbled to have been part of. You taught me so much, and for that, I can’t begin to thank you enough. Each and every one of you is so important to me. Thank you for existing. Thank you for fighting. And thank you for being you.

I know this sounds like a goodbye, and it is — sort of. A while back, I gave myself a deadline. If I couldn’t pay writers for their work, I would close FemHype, which is where we’re at now. It simply wasn’t sustainable, and I feel too strongly about fair compensation to allow this to continue. So after three rewarding years of advocacy, gaming, and friendship, this will be the last post you’ll see in this space. But don’t worry! All past articles will still be available to read and enjoy, and I’ll keep the social media active for as long as there are people following. If you have a project that you need boosted, a thought you want to share, or anything you think the crew might like? Tweet at us! Send us a message on Tumblr!

Paige and I are also very much still around, too, and we’d love to keep in touch. If that’s something you’d be interested in, you can reach out to Paige on Twitter @GLaDOS_hype and me @jillifrans.

It’s been one hell of a ride, friends. And I, for one, am super grateful to have met you. ❤

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Announcements, Community Response

Poll: Should We Expand FemHype to Cover Pop Culture?

Did you know that we’re rapidly approaching the three-year mark since opening FemHype? It feels totally surreal to me that only a short time ago, I hadn’t met any of you amazing folks who continue to make this space such a joy to run. Let me start by thanking you — all of you — for sticking around and teaching me new things every single day. I’m a better person having known you, and I’m so glad that you’re here with us now. ❤

When Paige and I started discussing new ideas for FemHype’s future, I knew I wanted to make sure we opened up the floor to our community for feedback. It’s important to both of us that you have a say in any big changes we make, which is where this quick poll comes in!

For almost three years, FemHype has offered women and nonbinary gamers a positive space to chat, critique, and share their personal experiences related to games. We’re still very much committed to that vision, but we thought now might be a good time to expand just a little bit. Would you like to see articles related to movies, television, and all of pop culture, too? What about other subjects? The sky’s the limit!

Please take a few minutes to participate in our poll below. You’re also encouraged to drop into the comments section with any questions, concerns, or ideas you might have. Paige and I are here to ensure that FemHype remains your space — just as it’s always been. We need your help to make that happen!

Announcements, IRL

FemHype Goes to #NYCC: The Panels We’re Excited About

New York Comic Con

What’s up, FemHype crew? Paige here, bringing you all the coolest panels scheduled for New York Comic Con 2016. Jillian will be attending this year, so we gathered a few amazing talks that will be taking place there. From discussions about diversity to guides for up and coming talent, this weekend is jam-packed!

Even if you can’t attend New York Comic Con this year, check out the panels listed below and follow the hashtag #NYCC to get the inside scoop! Going to be there this weekend? Tweet @FemHype to meet up with Jillian! And for all you Tomb Raider fans out there, our friends over on Tumblr have amassed a huge list of fun activities and talks for you to check out.

What panels are you interested in? Let us know in the comments below!

Continue reading “FemHype Goes to #NYCC: The Panels We’re Excited About”

Announcements, LGBTQA

Sugar, Sweets, & Jam Is Over, But There’s Still Time to Submit!

Sugar Sweets Jam
Art by Leisha-Marie Riddel

This past Sunday, our game jam Sugar, Sweets, & Jam officially concluded! By the end of the jam, we received 11 entries from members of the FemHype community. From visual novels to platformers, interactive fiction to puzzle games, our readers came together to create some absolutely amazing projects. Congratulations to all our participants! If you’d like to play through some of our community’s hard work, check out the entry section over here.

Missed the deadline and would like to submit during May? No worries! Once your game is officially uploaded onto itch.io, send an email with your game’s URL to either myself or Jillian. From there, we can help you get set up on the game jam entry page. Latecomers are more than welcome to apply—just make sure to adhere to the official rules on the itch.io page!

Later this month, we’ll also be uploading a comprehensive follow-up post featuring every entry submitted to “Sugar, Sweets, & Jam.” Expect screenshots, developer info, and a short summary for each game. Of course, no need to worry if you’re still busy working away on your project. There’s still plenty of time to submit!

Again, if you have any questions, feel free to send an email to myself at ana@sadgirl.club or Jillian at femhype@gmail.com.

Thanks again to all our participants. We can’t wait to wrap up with you in a few weeks!

Announcements, IRL

#PAXEast 2016 Panel: How I Got Into Games Journalism

PAX East 2016
Art by Trudi Castle

It’s official: FemHype will be attending PAX East this year! We’re delighted to have another chance to meet more of you super awesome folks. It will be our first time attending PAX ever, so we’ll be looking to you for all the fun suggestions. And if you’d like to say hello or hang out, Jillian (that’s me!) will be cosplaying as Hawke from Dragon Age. Look for the sunglasses! High fives and hugs are always welcome. ❤

Not only that, but we’ll be featured on a panel with some truly talented ladies. The panel is called “How I Got Into Games Journalism,” and the details are as follows:

Details

Are you interested in writing about games or pop culture? Do you have a unique perspective? Do you want to see yourself represented in games? Join the writers from The Mary Sue and other pop culture sites for a riveting discussion on breaking into the niche field of games writing, dealing with constructive criticism, operating in the public sphere of digital publishing, tackling uncomfortable / controversial topics, and more.

Panelists

Ashley [Founder, Hyrule Hyrulia]
Tanya [Founder, #INeedDiverseGames]
Jillian [Founder, FemHype]
Jessica [Assistant Editor, The Mary Sue]

Location

The panel will be at 11:30 AM on Saturday, April 23, 2016 in the Bobcat Theatre. We really hope to see you there! Feel free to hang out a bit after if you have any questions or just want to say hello.

Announcements, Development, LGBTQA

#SweetsJam: Let’s Make Queer-Positive Games Together!

Art by Leisha-Marie Riddel
Art by Leisha-Marie Riddel

There’s only one month left to join FemHype’s first ever game jam! With new and exciting projects cropping up in the #SweetsJam hashtag every week, we can’t wait to see how all your creativity comes together. Even if this is the first time you’re hearing about Sugar, Sweets, & Jam, there’s no need to worry! That’s what this post will be for—providing all the links and resources you’ll need to bring your ideas to life.

And just in case you’re not a game developer, but still want to get involved, @emilybuckshot is currently hosting a choose your own adventure-styled experience right on Twitter! Follow along @sugarsweetpoll where you’ll be given the opportunity to craft the story of a “sugary sweet burlesque performer.” Every day, a new poll will go up with specific decisions you’ll have to make in order to progress further into the story.

Thank you to all our super wonderful friends out there who have been boosting our posts about #SweetsJam! We couldn’t have started any of this without your enthusiasm and support. Let’s all continue working together in order to encourage more positive, queer-friendly games in the industry! 💕

Continue reading “#SweetsJam: Let’s Make Queer-Positive Games Together!”