Tag: Analysis

Why Ganondorf Was Wrong in ‘The Wind Waker’

Perhaps the most interesting thing about The Legend of Zelda: The Wind Waker is that, as the player, it’s not your job to prevent the end the world. Rather, your goal is to ensure an apocalypse that has already occurred is not reversed. In…

The Search for Positive Portrayals of Fatness in Games

From childhood bullying to fake concern from friends and family to society physically and emotionally rejecting your body, being fat has always been hard. Where can a fat person turn to for an ounce of respite? Video games might be a viable option, but alas, they…

That’s Me: ‘Nancy Drew’ Reveals First Canon Queer Character

[Editor’s Note: All screencaps courtesy of littlenancydrewthings.] The Nancy Drew games have been revolutionary in many ways, but regressive in others. While the developers have tried to evenly round out racial representation (overall — not counting individual games), feature a 50:50 ratio of men to women in the entire series,…

Conversations From the ‘Final Fantasy XV’ Locker Room

Several months before Final Fantasy XV was released, I saw the arguments beginning: how could a video game franchise with such a long history of including women as playable characters release a game with a main cast of four men? I empathized with the outrage: women…

Telltale’s Leading Men Are Trapped in the Closet, Bro

OSWALD: I have great affection for you, Bruce. Telltale’s latest venture, Batman: The Telltale Series, is a wonderful little romp through familiar territory. I’m not even that much of a comics fan, and yet I found myself swept up in all the excitement of Gotham’s seedy…

Thick as Thieves: Your Analysis of Video Game Siblings

I tabulated, categorized, and scrawled down all your thoughts and hope to present them in a somewhat coherent format in this followup to part one of “Thick as Thieves.” It might seem like investigating the theme of siblings in games seems less relevant in comparison to…