Category: Analysis

Stay Tuned for Danger(ous Adaptations): ‘Nancy Drew’ From Page to Screen

[Editor’s Note: All screencaps are courtesy of littlenancydrewthings.] When Her Interactive (HI) was still a division of American Laser Games in 1995, there were at least 128 titles in the main Nancy Drew book series and a handful of spin-offs, including the darker and…

Horror Movies Are Full of Leading Ladies. Why Not Horror Games?

Across every genre, horror is one of the few anomalies otherwise dominated by men that we, as an audience, are regularly exposed to. When you think of horror movies, a series of scrappy women likely parade through your mind. Many of the most famous…

Why Ganondorf Was Wrong in ‘The Wind Waker’

Perhaps the most interesting thing about The Legend of Zelda: The Wind Waker is that, as the player, it’s not your job to prevent the end the world. Rather, your goal is to ensure an apocalypse that has already occurred is not reversed. In…

The Search for Positive Portrayals of Fatness in Games

From childhood bullying to fake concern from friends and family to society physically and emotionally rejecting your body, being fat has always been hard. Where can a fat person turn to for an ounce of respite? Video games might be a viable option, but alas, they…

Leading the Pack: Elena Fisher From ‘Uncharted’

[Editor’s Note: British spellings have been preserved upon request.] There is a moment near the end of the first Uncharted game in which Elena Fisher falls through the crumbling boards of an old bridge. Protagonist Nathan Drake scrambles to catch her hand as she hangs from…

That’s Me: ‘Nancy Drew’ Reveals First Canon Queer Character

[Editor’s Note: All screencaps courtesy of littlenancydrewthings.] The Nancy Drew games have been revolutionary in many ways, but regressive in others. While the developers have tried to evenly round out racial representation (overall — not counting individual games), feature a 50:50 ratio of men to women in the entire series,…