Earlier this month, Jillian and I introduced Sugar, Sweets, & Jam to the FemHype community—our first official game jam based around sugary sweets and queer relationships! Last week, we opened up the official itch.io page and community section for developers. Today, we’d like to officially announce that Sugar, Sweets, & Jam has begun!
That’s right: as of today, January 21, 2016 at 12 AM EST, all developers are welcome to begin working on their in-game assets! Everyone has until May 1, 2016 at 12 AM EST to submit their work to the itch.io submission page.
Now, as Sugar, Sweets, & Jam developers begin designing their games, they might need a few additional resources to rely on. Have no fear! The following are a collection of programs, sites, and assets that can be used to help streamline the development process.
- Need help for scripting in Ren’Py? It’s actually much easier than it seems. Just check out Maddy E’s Ren’Py Tutorial series, hosted on her YouTube channel. You can catch her basic introduction over here.
- Interested in developing in HTML5? Give Superpowers a try, the free-to-use and open source game development tool by Sparklin Labs! The program comes with several sample asset packs to get started off with right away.
- Looking for game art? Try OpenGameArt.org, an online site dedicated to art assets for game developers. Everything from sprites to backgrounds to tile sets can be found here!
- Need royalty free music? Bensound provides tracks for multimedia projects, featuring everything from dramatic music to upbeat pop. Just make sure to provide credit to Bensound for any tracks used.
- Searching for feedback on in-game assets for a dating sim or visual novel? Check out the Creator’s Corner on the Lemma Soft Forums! Sub-forums include creation and critique for art, writing, music, and sound effects, as well as beta testing games.
- Looking for another resource, but can’t seem to find it here? Try checking out the Indie Resources page on PixelProspector. The site includes everything from information on music creation software to direct distribution advice. Definitely a must-have for any new developers!
Hosting Sugar, Sweets, & Jam has been a real pleasure so far. There’s already several game development teams lined up for the jam, and we can’t wait to see what the FemHype community has in store for May.
If you’d like to chat with other Sugar, Sweets, & Jam developers on Tumblr or Twitter, feel free to use the #SweetsJam hashtag. And if you have any questions, make sure to send Ana or Jillian an e-mail at firstname.lastname@example.org or email@example.com (respectively).
Good luck to everyone participating. We look forward to seeing your games come along in the next couple months!